Large Plant (Bearfolk, Druid), Typically Chaotic Good
Armor Class 13 (natural armor)
Hit Points 85 (7d10 + 21)
Speed 40 ft., Climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
16 (+3)
CHA
7 (-2)
Skills Medicine +3, Perception +3, Survival +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Fire
Senses Passive Perception 13
Languages Druidic, Sylvan --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. The Bark Bear has advantage and +2 on Wisdom (Perception) checks that rely on smell.

Natural Magic. The is a Druidic spellcaster that uses wisdom as it's spell modifier

Actions

Multiattack. The bear makes two to 3 attacks: one with its bite and up to two with its claws on one side of it's body.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Bonus Actions

Spit. Range Weapon Attack: +2 to hit, reach 10 ft, one target. Hit: 12 (4d4+4) when threatened, or (4d4+4) hit points towards allies.

Reactions

Cast barkskin on itself as a reaction to feeling threatened.

Description

This plant like beast stands at 15 feet tall when standing on is hide legs. It seems to be made of animate wood and has 4 fore limbs that end in claws. It's craggy bark covered face When under the effect of barkskin seems ferocious to those that first see it but to those who know bark bears know them to be kind and giving souls. When at peace it's fur actually resembles a panda made of moss. It's main food sources are quite similar as well, it eats sugar cane, bamboo, rubarb, Aloe, and many other plants.

Previous Versions

Name Date Modified Views Adds Version Actions
2/18/2023 9:25:17 AM
4
0
1
Coming Soon
6/1/2024 5:02:58 PM
4
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: ForestHillMountain

Aaerow

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