Armor Class
21
Natural
Hit Points
1
(1d4 + 2)
Speed
30 ft.
STR
15
(+2)
DEX
20
(+5)
CON
15
(+2)
INT
4
(-3)
WIS
13
(+1)
CHA
6
(-2)
Saving Throws
DEX +7, CON +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Aura of Rot. Any creature other than another charnal rat starting its turn adjacent to a charnal rat takes 2 necrotic damage.
Improved Evasion. A charnal rat takes no damage from a failed attack, and only half from a failed saving throw.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Comments