Large Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 40 (6d6 + 10)
Speed 25 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Vulnerabilities Bludgeoning
Damage Resistances Fire
Damage Immunities Necrotic, Poison
Senses Blindsight 60 ft. (blind beyond this radius), Darkvision, Passive Perception 6
Languages Common --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the construct remains motionless, it is indistinguishable from a brewery.

Drunken Haze. Any creature hit by any attack from the construct must make a DC13 Con saving throw or is poisoned until the constructs next turn.

Actions

Multiattack. The armor makes two melee attacks.

Barrel Slam. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) bludgeoning damage.

System Leakage (Recharge 3). Alcohol is expelled from the construct in a 30 ft cone. each creature in the area takes 1d4 + 2 poison damage.

 

Reactions

System Reboot: Upon reaching less than 5 HP, the brewery shuts down and is no longer hostile or animated, and the source of its locomotion is expended.

Habitat: Urban

ryanhollands

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