Incorporeal Movement. The Void Stalker can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Shadow Stealth: While in dim light or darkness, the Void Stalker can take the Hide action as a bonus action.
Psionic Strike: Ranged Spell Attack: +3 to hit, reach 30 ft., one target. Hit: 10 (2d6+3) psychic damage. If the target is a creature, it must succeed on a DC 11 Wisdom saving throw or become stunned until the end of its next turn.
Bite: Melee Attack: +5 to hit, reach 5ft, one target. Hit: 14 (3d8+2) piercing damage.
Stunned Prey: On a successful Psionic Strike that results in a stunned target, the Void Stalker may use its full movement to make a Bite attack against that target as a bonus action.
Description
Void Stalkers are stealthy hunters that lurk in the shadows of the Gray, their dark forms blending seamlessly with the gloom that pervades the void. They appear as shadowy figures with indistinct features, their outlines shifting and wavering as they move.
Elusive predators that prefer to ambush their prey, Void Stalkers use their psionic abilities to ensnare and incapacitate them before moving in for the kill. They are masters of stealth, able to move silently and unseen through the mist of the Gray.
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