Large Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 120 (12d10 + 60)
Speed 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Saving Throws STR +8, CON +8
Damage Resistances Bludgeoning and Piercing from nonmagical attacks
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Immutable Form: The golem is immune to any spell or effect that would alter its form.

Magic Resistance: The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack: The Aether Golem makes two slam attacks.

Slam: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Aether Burst (Recharge 5-6): The Aether Golem releases a burst of aether energy in a 15-foot radius centered on itself. Each creature in that area must make a DC 15 Dexterity saving throw, taking 21 (6d6) force damage on a failed save, or half as much damage on a successful one

Reactions

Self-Destruct: When reduced to 0 hit points, the Aether Golem detonates in a violent explosion. Each creature within 15 feet of the golem must make a DC 16 Dexterity saving throw, taking 31 (9d6) force damage on a failed save, or half as much damage on a successful one.

This upgraded Aether Golem is an even more formidable opponent, with increased durability and devastating attacks. Its self-destruct feature poses a significant threat to any foes who dare to challenge it, making it a formidable guardian of its creators' interests.

Wiggis

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