Charge. If the buffalo moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 10 (3d6) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Aggressive Nature. When the buffalo is reduced to half it hit points, the buffalo immediately goes into a rage gaining resistance to non-magical bludgeoning, slashing, and piercing damage and +2 damage on it's attacks.
Relentless (Recharges after a Short or Long Rest). If the buffalo takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.
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