Armor Class
22
unarmored defence
Hit Points
140
(10d10 + 75)
Speed
30 ft.
STR
20
(+5)
DEX
14
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
20
(+5)
CHA
18
(+4)
Saving Throws
STR +10, DEX +7, CON +10, INT +5, WIS +10, CHA +9
Skills
Medicine +4
Damage Resistances
Bludgeoning
Damage Immunities
Force
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 25
Languages
Any one language (usually Common)
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Actions
Rock. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (1d10+10) bludgeoning damage.
Taunt. Each creature that can hear Brewmaster(Earth) must make a DC20 Charisma saving throw; creatures have disadvantage on their attacks until the start of the next turn of Brewmaster(earth) on a failed save.
Legendary Actions
Comments