Armor Class
18
unarmored defence
Hit Points
110
(10d6 + 75)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
12
(+1)
INT
10
(+0)
WIS
20
(+5)
CHA
18
(+4)
Saving Throws
STR +5, DEX +5, CON +6, INT +5, WIS +10, CHA +9
Skills
Medicine +4
Damage Resistances
Cold
Damage Immunities
Lightning
Condition Immunities
Charmed, Frightened
Senses
Passive Perception 25
Languages
Any one language (usually Common)
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Actions
Cyclone. The target must succeed on a DC20 strength saving throw or be caught in a small wind tornado and lifted off the ground until the end of its next turn. A creature lifted in this way has a speed of 0 and automatically fails any Dexterity saving throws.
Dispel magic. The Brewmaster(Storm) applies dispel magic as if it was cast using a level 7 slot. For each spell of 8th level or higher on the target Dispel magic fails automatically.
Invisibility. Brewmaster(Storm) becomes invisible for one minute. The spell ends if Brewmaster(Storm) does any action.
Legendary Actions
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