Medium Monstrosity, Chaotic Evil
Armor Class 15 Natural Armor
Hit Points 93 (11d8 + 44)
Speed 40 ft.
STR
18 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +3, Stealth +2
Damage Vulnerabilities Bludgeoning, Piercing, and Slashing by Silvered Weapons
Senses Darkvision 60ft, Passive Perception 13
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The Balverine had advantage on Wisdon (Perception) checks that rely on hearing or smell

Pack Tactics. The balverine has advantage on an attack roll against a creature if at least one of the balverine's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The balverine makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 4) slashing damage.

Krthib

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