Passive Unprecieveablility. The Unseen Beast cannot be noticed via Passive Perception. Additionally, it can use a free action during it's turn to become hidden, without a check. Assume the Unseen Beast rolled a 17 on their check to hide. The Unseen Beast can hide even without being obscured.
Memory Bend. After 1d4 minutes, all memory of the Unseen Beast disappears.
Improved Sneak Attack. the Unseen Beast deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll.
Stealthy Retreat. Any creature that makes an opportunity attack against the Unseen Beast must succeed on a DC 18 Dexterity Ability Check or fail to hit the Unseen Beast. In such a case, the creature wastes their reaction.
Multiattack. The Unseen Beast makes 2 Claw attacks and 1 Bite attack.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Description
The Unseen Beast is a curious creature, created when latent magic from the feywild interacts with beasts. They are imbued with the ability to go unseen even when right in front of a victim's eyes.
Unseen Beasts usually work alone, as their abilities prevent them from making any meaningful alliances.
Unseen Beasts have gray hair, sharp tooth and claws, and are noctural. They look like normal beasts.
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