Medium Undead, Neutral Evil
Armor Class 13 armor scraps
Hit Points 110 (17d8 + 34)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
15 (+2)
INT
2 (-4)
WIS
6 (-2)
CHA
2 (-4)
Saving Throws WIS +0
Damage Immunities Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Burning Body. Any creature grappling or being grappled by the corff elfenol takes 1d4 fire damage, and takes the same damage at the start of its turn each round it remains in contact with the corff elfenol.

Actions

Multiattack. The corff elfenol makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) bludgeoning damage plus 10(3d6) fire damage. 

Fiery Fist (Recharge 5-6). Melee Spell Attack: +5 to hit, reach 5 ft., 1 target. Hit: A fist made of fire extends from the corff elfenol and strikes a creature, dealing 20(4d10) fire damage. 

Description

Spell duels usually involve some sort of elemental magic used to damage foes. Sometimes, when a humanoid is killed by an elemental spell, and the killer has used necromancy spells in the battle, the residual magic can transform the bodies into horrific elemental-undead combinations known as corff elfenol.

     Elemental Classification. Like elementals, there is one type of corff elfenol for every element: fire, water, air, and earth. Their abilities depend on what type they are. They are typically found in groups of four, with one corff elfenol for every type of element.

     Undead Nature. A corff elfenol doesn't require air, food, drink, or sleep.

Habitat: CoastalDesertForestGrasslandHillMountainSwampUnderdarkUrban

Aramis_Liadon

Comments

Posts Quoted:
Reply
Clear All Quotes