Medium Humanoid (Cervan), Any Alignment
Armor Class 15 (medium armor)
Hit Points 45 (5d12)
Speed 35 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +6, DEX +4, CON +5, INT +3, WIS +4, CHA +3
Skills Athletics +6, Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Birdfolk, Cervan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Surge of Vigor (Recharges after a Long Rest). If an attack deals over half of the slammer's current remaining hit points in damage (even if their hit points are reduced to 0 by the attack), they immediately regain 8 (1d12 + 2) hit points.

Robust Build. Double the cervan’s carrying capacity as well as the weight they can push, drag, or lift.

Actions

Signature Attack (Big Club). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

 

Bonus Actions

5th Level: Toss-a-friend(3/Day). As an action, the slammer grabs a willing Medium or smaller creature they can see within 5 feet of them and hurls the creature to an unoccupied space within 30 feet of the slammer. If the creature lands within 5 feet of an enemy, the creature can use a reaction to make a melee attack against that enemy.

Reactions

3rd Level: Angry Denial (3/Day). When the slammer takes damage from a creature the slammer can see within 5 feet of them, the slammer can use their reaction to instead take no damage and make a signature attack against the creature.

DrRic

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