Medium Humanoid (Kenku), Chaotic Neutral
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
10 (+0)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Deception +4, Perception +2, Stealth +5
Senses Passive Perception 12
Languages understands Auran and Common but speaks only through the use of its Mimicry trait
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Ambusher. In the first round of a combat, Clonk has advantage on attack rolls against any creature it surprised.

Mimicry. Clonk can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Hellfire Warhammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage, or 5 (1d10 + 1) bludgeoning damage if used with two hands to make a melee attack.

Monster Tags: humanoid

ScreamingTeddyBear

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