Armor Class
13
Hit Points
13
(3d8)
Speed
30 ft.
STR
10
(+0)
DEX
16
(+3)
CON
10
(+0)
INT
11
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Deception +4, Perception +2, Stealth +5
Senses
Passive Perception 12
Languages
understands Auran and Common but speaks only through the use of its Mimicry trait
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Ambusher. In the first round of a combat, Clonk has advantage on attack rolls against any creature it surprised.
Mimicry. Clonk can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Hellfire Warhammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage, or 5 (1d10 + 1) bludgeoning damage if used with two hands to make a melee attack.
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