Armor Class
14
Natural Armor
Hit Points
12
(2d10)
Speed
120 ft.
STR
17
(+3)
DEX
18
(+4)
CON
13
(+1)
INT
7
(-2)
WIS
5
(-3)
CHA
5
(-3)
Senses
Passive Perception 7
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Frozen Gaze: Coilednecks do not move if they are being looked at. So the player that is looking at the Coiledneck must past a con saving throw of 16 and they have disadvantage their next turn if the succeed. If they fail the Coilneck will get 10ft closer.
Actions
Action Melee Attack. Tear: +6 to hit, reach 5 ft., 1 target. Hit: 12 (3d6 + 3) [Piercing].
Description
The Coilednecks are living mannequins that have a springs for a neck. They are a failed product. No one knows what company came up with idea, but there are theories that it was Corporate Co.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/5/2024 6:02:11 PM
|
5
|
0
|
--
|
Coming Soon
|
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