One Soul - Though the Manikin has a mind of its own, your connection to it acts a channel for mental effects aimed at it to influence you too. Any charmed-type condition is redirected towards the Manikin's owner (who gets to roll the save), and any psychic damage is split in half and transferred to the owner as well. If the owner becomes charmed, so does the Manikin.
Shortsword. Melee Weapon Attack: +Owner Spellcasting Modifier to hit, reach 5 ft., one target. Hit: 5 (1d6 + Dex Mod) piercing damage.
Shortbow. Ranged Weapon Attack: +Owner Spellcasting Modifier to hit, range 80/320 ft., one target. Hit: 5 (1d6 + Dex Mod) piercing damage.
Miasma - Unworthy of even being called a cantrip, the Manikin uses a fragment of its owner's magical knowledge to shroud it's weapon in some of the necrotic energy that constantly hangs around it. Adds an additional 2 necrotic damage to the next weapon attack.
Description
A simple skeleton with above average intellect, and who has the potential to become so much more. Hates life as much as any undead, but is perfectly aware of the fact its bound wizard is the only thing keeping it alive.
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