Medium Undead, Neutral Evil
Armor Class 8
Hit Points 22 (3d8 + 9)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Poison Splash. When the zombie takes damage of any type but psychic, each creature within 5 feet of the zombie takes 4 (1d8) poison damage.

Poison Bomb. If damage reduces the zombie to 0 hit points and it fails its Constitution saving throw, the zombie explodes and any creature within 10 feet of it takes 18 (4d8) poison damage.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 3 (1d6) poison damage.

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2024 12:46:38 AM
35
5
1
Coming Soon

Habitat: Urban

Graybark

Comments

Posts Quoted:
Reply
Clear All Quotes