Shapechange: The Bigfoot magically polymorphs as an action into a monkey of small size, but retains all abilities and stats other than size. If dispel magic or another similar effect is cast upon the Bigfoot in monkey form, it changes back to normal.
Nimble Escape: The Bigfoot can disengage or hide as a bonus action.
Undetectable: The Bigfoot cannot be scried upon or found through magical means.
Multiattack. The ape makes two fist attacks.
Fist. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 25/50 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.
Upon reaching 0 hp, the Bigfoot regains half of it's hp and removes all statuses from itself. It then gains the following effects and actions.
Fire resistance: The Bigfoot is now resistant to fire damage.
Fire Affinity: The Bigfoot's bludgeoning attacks now deal an additional 3 (1d6) fire damage.
Wildfire: Melee weapon attack: +8 to hit, reach 10 ft., one target. Hit: 12 (1d12+6) fire damage.
Description
Bigfoot is a Cryptid, very rare but long-lived; they commonly attack travelers alone, but have means of escape should others appear to assist it's prey.
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