Keen Hearing and Smell. The Chupacabra has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Shapechange: The Chupacabra can magically polymorph as an action into a rat of tiny size but retains all stats and abilites other than size.
Nimble Escape: The Chupacabra can hide or disengage as a bonus action.
Pack Tactics: As long as an ally of the Chupacabra is adjacent to the creature the Chupacabra is attacking, it has advantage on all attack rolls.
Undetectable: Attempts to locate or scry upon the Chupacabra through magical means automatically fail.
Multiattack. The Chupacabra can attack once with it's bite and claw each.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (2d4+3) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.
Upon reaching 0 hp, the Chupacabra regains half of it's hp and gains the following effects and abilities.
Hematic Overload: The Chupacabra's piercing and slashing attacks now deal an additional 3 (1d6) necrotic damage.
Shadow Affinity: The Chupacabra is now resistant to Necrotic damage.
Bloodlust: Ranged Weapon Attack: +7 to hit, reach 10/40 ft., one target. Hit: 9 (1d12+3) Necrotic damage and the target makes a DC 12 Constitution saving throw, taking an additional 3 (1d6) necrotic damage on a failed save.
Description
The Chupacabra is a Cryptid, meaning it's very rare but heard of in folklore and myth. Commonly feeding upon goats, it will rarely attempt to attack humanoids. They sometimes hunt alongside various blood-sucking creatures, most commonly vampire bats.
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