Medium Or Small Aberration (Cursed), Chaotic Evil
Armor Class 8 Natural armor
Hit Points 7 (2d4 + 1)
Speed 25 ft., Climb 10 ft., Swim 15 ft.
STR
13 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
7 (-2)
WIS
7 (-2)
CHA
11 (+0)
Saving Throws DEX +4
Damage Vulnerabilities Fire, Piercing
Damage Resistances Acid
Damage Immunities Cold
Condition Immunities Exhaustion
Senses Darkvision 25, Passive Perception 25
Languages Voidish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Unnatural Flexibility The tentacle takes 3 damage on any hit over 10 damage

 

Actions

Tentacle Whip +1 to hit the tentacle leashes out dealing 1 d4 + 1 Bludgeoning damage reach 5ft 1 target, and makes a maximum of one hit target restrained until the abberation is defeated, until 2 rounds have passed or if a restrained creature goes 10ft away from the creature. (saving throws still aply)

 

Description

The void tentacle is a small appendage that moves unnaturally. slithering across the ground it has no specific color but is usually seen in depictions of red or other colors schemes

Monster Tags: aberration

Shiro707

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