Large Giant (Trollkin), Any Alignment
Armor Class 12 (Natural Armor)
Hit Points 7 (1d10 + 2)
Speed 30 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Skills Intimidation +5
Senses Darkvision 120 ft, Passive Perception 10
Languages Common, Giant , Trollspeak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Foe of Civilized Folk. The Troll has advantage on Strength intimidation checks Made against Medium or Smaller Humanoids, Additionally The Troll Uses Strength instead of Charisma when Making Intimidation Checks.

Giant Toughness. The Troll has 1 Additional Hitpoint for every Hit die it possesses. 

Savage Attacks. When the Troll scores a Critical Hit on a Melee Attack, the troll Rolls an additional Damage Die for the Attacks Damage.

Troll Regeneration. The Troll regains 1 Hitpoints every Minute unless it takes Acid or Fire Damage. additionally it Can spend 10 minutes Holding a Severed Limb in Place to reattach it.

Unbalanced Senses. The Troll has advantage on Wisdom Perception Checks that rely on hearing, but has Disadvantage on Wisdom Perception checks that rely on Sight.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) Piercing damage.

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) Slashing damage.

Bonus Actions

Frenzied Regeneration (1/Day). The Troll regains (1d10) Hitpoints.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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