Divine Eminence. As a bonus action, the priest can expend a spell slot to cause his attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy, spare the dying, word of radiance
1st level (4 slots): cure wounds, bane, command
2nd level (3 slots): moonbeam, spiritual weapon
3rd level (2 slots): water walk, revivify, counterspell
Strike. Melee Weapon Attack: +3{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Strike"} to hit, reach 5 ft., one target. Hit: 8 (3d4) bludgeoning damage.
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