Armor Class
13
(natural armor)
Hit Points
30
(6d6 + 6)
Speed
30 ft., Climb 30 ft.
STR
9
(-1)
DEX
14
(+2)
CON
13
(+1)
INT
4
(-3)
WIS
11
(+0)
CHA
3
(-4)
Saving Throws
DEX +4
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Blindsight 30 ft., Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Poison Spray. The centipede sprays poison in a 15 foot cone in front of it. Creatures hit by the poison must succeed on a DC 13 Constitution Save or take (2d8) poison damage. A creature who succeeds on this saving throw takes half damage.
Comments