Medium Humanoid (Any Race), Any Non-Good Alignment
Armor Class 13 Chian Shirt
Hit Points 30 (4d10 - 2)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
14 (+2)
WIS
15 (+2)
CHA
15 (+2)
Skills Deception +2, Religion +2
Senses Passive Perception 14
Languages Common, abyssal, one of choice
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The Bloodmother has advantage on saving throws against being charmed or frightened.

Born of Blood: The bloodmother has advantage on [magic]Necrotic[/magic] spells and send half damage back to caster.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Bloodtie:  Magic Attack: +2 to hit, reach 20 ft., two creatures and self. Hit: 5(2d4 +2) necrotic damage

Blood Syphon:  Magic Attack: +5 to hit, reach touch, one creature. Hit:  10 (1d8 +2) necrotic damage 

 

Description

Bloodmothers devote their lives to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, Bloodmothers often show signs of insanity in their beliefs and practices and believe to be called as the leader of the cult they are apart of. Unlike cultists though, they commonly commune with their god/deity/undead.

Monster Tags: NPC

Habitat: UnderdarkUrban

AstortheRouge

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