Dark Devotion. The Bloodmother has advantage on saving throws against being charmed or frightened.
Born of Blood: The bloodmother has advantage on [magic]Necrotic[/magic] spells and send half damage back to caster.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Bloodtie: Magic Attack: +2 to hit, reach 20 ft., two creatures and self. Hit: 5(2d4 +2) necrotic damage
Blood Syphon: Magic Attack: +5 to hit, reach touch, one creature. Hit: 10 (1d8 +2) necrotic damage
Description
Bloodmothers devote their lives to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, Bloodmothers often show signs of insanity in their beliefs and practices and believe to be called as the leader of the cult they are apart of. Unlike cultists though, they commonly commune with their god/deity/undead.
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