Death Smoke. Upon death, the creatures flower will open up and release a black gas. This gas deals (1d6+2) damage to anyone in a 10ft cone of the spider.
Animate. Spider clings onto the head of a dead creature with a level lower than 5. Once done, the spider can fully control the vessel. The vessel has its original stats, except its HP is halved.
Claw. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: (1d4 + 1) [pierce] damage.Action Ranged Attack.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A large, dark flower bud with 8 crab like legs sprouting from it. Around the size of a small dog.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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