Armor Loss. Attacks will cause the rusted armor to break or fall off. When the Armored Frost Slime is reduced to half of its hitpoint maximum, its armor class is reduced to 7.
Multiattack. The Armored Frost Slime makes two slam attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 9 (2d6 + 3) [bludgeoning] damage.
Frost Creep. On a successful hit with a slam attack, the frost slime can use a bonus action to creep onto the target. It may do this on one attack. The slime creeps onto the target's body. the target must make a DC 15 Constitution saving throw. On a fail, the target is grappled, and takes 2d8 Cold damage.
Description
A mass of frost slime has creeped its way into the armor of a long deceased warrior.
Previous Versions
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6/8/2024 9:41:18 PM
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Coming Soon
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