Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 (15 with Mage Armor)
Hit Points 22 (5d6 + 5)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
12 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
10 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Thieves' Cant
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting: The Bandit Mage is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The Bandit Mage has the following wizard spells prepared:

Actions

Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Habitat: ForestMountainUrban

AndieTDK

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