Tiny Fey (Shapechanger), Typically Chaotic Neutral
Armor Class 13
Hit Points 7 (3d4)
Speed 40 ft.
STR
5 (-3)
DEX
17 (+3)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
10 (+0)
Skills Stealth +5
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages Common, Sylvan, Telepathy (cats only)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shapechanger. The Cat-sìth can use its action to polymorph into a beast form that resembles a Raven (speed 10 ft. fly 40 ft.), a cat (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Magic Resistance. The Cat-sìth has advantage on saving throws against spells and other magical effects.

Actions

Claws.(not available in toad form) Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) Slashing damage, and the target must succeed on a DC 10 Constitution saving throw or take 5 (2d4) Radiant damage and become Blinded for 1d4 rounds. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Scare (1/Day). One creature of the Cat-sìth's choice within 20 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the Cat-sìth is within line of sight, ending the effect on itself on a success.

Invisibility. The Cat-sìth magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the Cat-sìth wears or carries is invisible with it.

Description

The Cat-sìth are a Fey Spirit that is Often chosen as the adventurous mages Familiar, they are like their likeness cat like often to the comical extreme. They do however seem to garner respect from common cats, and can be seen often leading gangs of strays and house cats alike as a sort of noble among their ranks.
A Cat-sìth also tends to be fond of those kind to cats, but a quick to anger should they witness cruelty to a cat. The common Cat-sìth are mostly harmless should they have no reason to be hostile aside from common theft of food. however should you encounter the King of the Cat-sìth you best stay away or show respect, because that particular variant of Cat-sìth is comparable to the most dangerous fey.

Monster Tags: Shapechangerfey

Habitat: ForestGrassland

Odd_Magus

Comments

Posts Quoted:
Reply
Clear All Quotes