Medium Or Small Undead, Any Alignment
Armor Class 16 chain
Hit Points 30 (5d10 + 3)
Speed 30 ft., float
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +4, CON +4
Skills Athletics +2, Stealth +4
Damage Vulnerabilities Bludgeoning, Piercing, and Slashing by Silvered Weapons
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight 60, Passive Perception 10
Languages only languages it knew in life
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Grace of Acheron. when the Spirit is reduced to 0 hit points, it disappears and is reborn on the plane of Acheron in 24 hours.

 

Actions

Warhammer (Dwarven). Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 2) force damage. 

Dual Scimitar (Human). Melee Weapon Attack: +4 to hit, reach 5 ft., 2 target. Hit: 5 (1d6 + 2) force damage. 

Glaive (Silivan). Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit: 6 (1d8 + 2) force damage. 

Bolt Launcher (Dwarven). RangedWeapon Attack: +4 to hit, range 10/30 ft., 1 target. Hit: 7 (1d10 + 2) force damage.

Darts (Human). RangedWeapon Attack: +4 to hit, range 20/40 ft., 2 target. Hit:  4(1d4 + 2) force damage.

Longbow (Silivan). RangedWeapon Attack: +4 to hit, range 60/120 ft., 1 target. Hit: 6 (1d8 + 2) force damage.

Description

the fallen soldiers of the material plane that worship the gods of warfare and glory reincarnate. they walk the top levels of Acheron fighting beasts and dragons for game, relying on the grace of the plane itself to rebirth them.

peepeeface_123

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