Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 18 (4d6 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Mortar: The mortar has 5 charges. It regains 1d4 charges per inspiration earned.
Mizzium Bombared. You can expend 3 charges as an action to launch a hail of molten projectiles in a 20-foot-radius, 40-foot-high cylinder centered on a point you can see within 60 feet of you. Each creature in the area must make a DC 15 Dexterity saving throw. A creature takes 5d8 fire damage on a failed save, or half as much damage on a successful one.
Light 'em Up! You can expend 1 charge as an action to launch a kamikaze cocktail in a 5-foot-radius, 10-foot-high cylinder centered on a point you can see within 100ft of you. Each creature in the area must make a DC15 Dexterity saving throw. A creature takes 2d6 acid damage on a failed save, and is illuminated (as per condition "Faerie Lights"). Attacks against this target have advantage until condition ends (target must take an action to cover with mud, or wash away cocktail).
Grease Bucket Using an action, you can expend 2 charges to chuck the old greasetrap into Beula's mortar, blasting it in a 10-foot-high, 35-foot-diamater cylinder (like a mushroom!) spraying Grease and turning all surfaces to difficult terrain. Anybody who moves within this space must a DC12 Dexterity saving throw or fall prone.
Legendary Action: Bartender'Smight!
Player may gamble and channel a Smite into any Mortar useage.
Smite adds 2d8 plus elemental/environmental effect as per Smite rules.
Smite adds +1/+1 to Mortar's to hit and DC saves
Description
Thick armor plating covers the body of the plant-eating dinosaur ankylosaurus, which defends itself against predators with a knobbed tail that delivers a devastating strike.
Beula comes fully rigged with a detachable mortar, which can be Stowed (movement speed 25ft) or Deployed (movement speed 15ft). Aside from one operator, Beula cannot transport passenger whilst loaded with the mortar. Moreover, if the operator is mounted upon Beula, and firing, the speed drops to 10ft, but Beula gains access to the Scramble action.
Scrabmle (conditional): Beula may use an action to make a DC14STR to Scramble, on success Beula may surmount an obstacle or wall 10ft high or less; after success this leaves Beula exhausted (speed:0, no actions) for one round.
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