Tiny Beast, Unaligned
Armor Class 2 Natural Armor
Hit Points 4 (1d4 + 2)
Speed 10 ft.
STR
2 (-4)
DEX
2 (-4)
CON
10 (+0)
INT
4 (-3)
WIS
1 (-5)
CHA
2 (-4)
Condition Immunities Prone
Senses Darkvision 30ft., Passive Perception 8
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Sting. Melee Weapon Attack: +2 to hit, reach  0 ft., 1 target. Hit: 3 (1d4 + 1) [ Poison] damage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

1 Single Bee.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestGrassland

poijuhygtfrds

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