Legendary Barge Resistance (3/Day). If the tarrasque fails a saving throw, it can choose to succeed instead, at the cost of damaging the structure above it.
Magic Resistance. The tarrasque has advantage on saving throws against spells and other magical effects.
Protective Structure. Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 4, the structure above the tarrasque is damaged until it breaks. on a 5 (or when the structure above has broken and a 1 to 4 is rolled) the tarrasque is unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque, turning the caster into the target.
Almost-Gentle Giant. The tarrasque can climb on buildings or structures smaller than it without damaging them.
Multiattack. It makes three attacks: one with its bite, one with its horns, and one with its tail. It can use its Swallow instead of its bite.
Careful Bite. Melee Weapon Attack: 1d20+19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained.
Horns. Melee Weapon Attack: 1d20+19 to hit, reach 10ft., one target. Hit: 32 (4d10 + 10) piercing damage.
Tail. Melee Weapon Attack: 1d20+19 to hit, reach 20ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
Swallow. The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 acid damage at the start of each of the tarrasque’s turns.
If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the tarrasque. If the tarrasque dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement, exiting prone.
The tarrasque can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.
Attack. The tarrasque makes one tail attack.
Move. The tarrasque moves up to twice its speed.
Chomp (Costs 2 Actions). The tarrasque makes one bite attack or uses its Swallow.
Comments