Large Construct, Neutral
Armor Class 13 (natural armor)
Hit Points 75 (10d10 + 10)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Dwarvish knows and understands the languages of its creator but cannot speak them
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The guardian can use its Roar and makes two slam attacks. It can also make a stomp attack in place of the slam attacks.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage

Roar. The guardian targets one creature it can see within 60 feet of it. If the target can see the guardian, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the guardian’s next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Roar for the next 24 hours.

Stomp. The guardian stomps. All enemies within 15 feet must succeed on a DC 12 Dex save or take 10 damage and be knocked prone. Successful save is 1/2 damage and not prone.

EliasRavyn

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