Will of the Gods. Holy attacks have disadvantage or any checks that the Chaos warrior has to make against incoming holy attacks have advantage. This applies to both evil and holy gods.
Pledge to Chaos. You may cut off one of your arms healing 30 health points but having your strength halved
Souls of the dead. Upon any creature dyeing (Does not include undead) within 30ft the Chaos warrior gains 1d6 health points.
Two handed great sword attack. Melee Weapon Attack: +4 to hit, reach 5 ft., single target. Hit: +4 (2d6 + 4) [slashing] damage.
One handed great sword attack. Melee Weapon Attack: -4 to hit, reach 5 ft., single target. Hit: -1 (2d6 - 1) [slashing] damage. Upon hit any roll under a 5 your sword becomes stuck in the ground and have to make a strength check of 13 to pull it out.
Description
A Chaos Warrior is a fearsome sight, standing tall and imposing in dark, heavy armor that covers most of their body. The armor is adorned with spikes and twisted, chaotic symbols. Their physique is muscular and powerful, often augmented by mutations granted by the forces of Chaos. Their face may be obscured by a helmet or revealed, displaying a grim and corrupted visage with glowing eyes and perhaps twisted features like horns or jagged teeth. They wield large and brutal weapons, such as swords or axes, which are similarly adorned with symbols of Chaos. Overall, a Chaos Warrior exudes an aura of darkness and malevolence, a testament to their allegiance to the chaotic powers they serve.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/13/2024 6:25:15 AM
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1
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0
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1.3
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Coming Soon
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