Reckless. At the start of its turn, the Cursed Berserker can gain advantage on the first melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Bear Form (recharge after a long rest). As an action, the Cursed Berserker can take the form of a Cave Bear for 1 hour. Its strength becomes 20 (+5), but its intelligence drops to 7 (-2). It gains darkvision (60 ft.) and advantage on all Wisdom (Perception) rolls related to smell. Any equipment he’s wearing or carrying isn’t transformed. If the Cursed Berserker dies or become incapacitated, it reverts to its human form.
Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Multiattack (only in Bear Form). While in Bear Form the Cursed Berserker makes two melee attacks, one with its claws and one with its bite.
Claws (only in Bear Form). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Bite (only in Bear Form). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Description
These skinchangers have completely lost their humanity and now they survive as cursed bear, thirsting for human blood. Their minds are completely clouded by an insatiable hunger that never leaves them. A long time ago, the skinchangers were proud berserker warriors with supernatural powers, but something corrupted their spirits, like a disease, and now the only way to save them is to kill them. The Cursed Berserkers answer only to the commands of their leader and immediately attack any human being in sight unless the leader restrains them. it’s rare for one of these creatures to become human again, but when it happens the guilt of its actions often crushes him.
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