Medium Fey, Chaotic Neutral
Armor Class 18 natural armor
Hit Points 270 (40d10 + 70)
Speed 45 ft.
STR
15 (+2)
DEX
17 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
20 (+5)
CHA
13 (+1)
Saving Throws CON +10, WIS +11
Skills Acrobatics +9, Insight +11, Sleight of Hand +9, Stealth +9
Damage Vulnerabilities Psychic
Damage Resistances Bludgeoning and Piercing from nonmagical attacks
Damage Immunities Acid, Fire, Poison
Condition Immunities Poisoned
Senses Passive Perception 17
Languages All, telepathy 60 ft.
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

The Many Faces of Baba Yaga. Baba Yaga has three color modes that each grant her varying abilities depending on which one she’s in. The three color modes are as follows; red, green, and purple. Red is a martial mode, green is a druidic mode, and purple is a spellcasting mode. When she is in a color mode, the seer mark on her face changes to the form’s respective color.

Legendary Resistance (1/Day) If Baba Yaga fails a saving throw, she can choose to succeed instead.

Burning Tenacity (Red Mode Only). Baba Yaga is immune to the stunned and incapacitated conditions as long as her hit points aren’t 0. If she hits 0 hit points while this trait applies and cannot regenerate, she doesn’t die until the end of her next turn.

Spellcasting (Purple Mode Only). Baba Yaga is a 17th-level spellcaster. Her spellcasting ability Wisdom (spell save DC 21, +8 to hit with spell attacks). She has the following spells prepared:

Cantrips (at will): eldritch blast, chill touch, mage hand, prestidigitation
1st level (4 slots): shield, hideous laughter, magic missile, burning hands, thunderwave
2nd level (4 slots): misty step, hold person, cloud of daggers, gust of wind, ray of enfeeblement, heat metal
3rd level (4 slots): counterspell, haste, lightning bolt, fireball, vampiric touch, hypnotic pattern, fly
4th level (3 slots): evard’s black tentacles, greater invisibility, polymorph, dimension door
5th level (3 slots): telekinesis, cloudkill, bigby’s hand, wall of force
6th level (2 slots): sunbeam, globe of invulnerability
7th level (2 slot): simulacrum, delayed blast fireball
8th level (1 slot): feeblemind, antimagic field
9th level (1 slot): prismatic wall, time stop

Innate Spellcasting (Green Mode Only). Baba Yaga’s innate spellcasting ability is Wisdom (spell save DC 17, +7 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

At will: poison spray, druidcraft, mage hand
3/day each: flame blade, produce flame, thunderwave, charm person

Regeneration (Green Mode Only). Baba Yaga regains 10 hit points at the start of her turn. If she takes psychic or radiant damage, this trait doesn’t function at the start of her next turn. She dies only if she starts her turn with 0 hit points and doesn’t regenerate.

Actions

Pestle Whack. Melee Attack: +6 to hit, reach 5ft., one target. Hit 12 (2d6 + 6) bludgeoning damage. If Baba Yaga is in her red mode, this attack deals an extra 9 (2d4+1) necrotic damage.

Bite (Bear Form Only). Melee Weaopon Attack: +8 to hit, reach 5ft., one target. Hit 8 (2d8) piercing damage plus 8 (2d8) poison damage

Ignition Breath (3/Day, Bear Form Only). Baba Yaga releases a 20 foot cube of magical red gas in front of her. If any fire comes within contact with the cloud, it ignites and creates the effect of a fireball spell within the cloud’s area. The cloud dissapates after 1 minute without being ignited or if a strong wind blows it away.

Change Color Mode. Baba Yaga changes to a color mode of her choice.

Bonus Actions

Wild Shape (Green Mode Only). Baba Yaga transforms into the form of a bear or back into her humanoid form. She maintains all her statistics while in her bear form, but cannot switch her color mode and she can only use traits or actions that require the bear form or green mode. She returns to her humanoid form on death.

Teleport (Red Mode Only). Baba Yaga magically teleports, along with any equipment she is wearing and carrying, 30 feet to a space she can see.

Invisibility (Red Mode Only). Baba Yaga becomes invisible for one minute, or until she uses a bonus action to end the invisibility early. If she changes modes during the invisibility, it ends early.

Legendary Actions

Baba Yaga can take 3 legendary actions, choosing from the following options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. She regains spent legendary actions at the start of her turn.

Teleport (Red Mode Only). Baba Yaga takes her Teleport action.

Attack (Red Mode Only). Baba Yaga takes her Pestle Whack action.

At Will Spell (Green Mode Only). Baba Yaga casts an at will spell using her innate spellcasting trait.

Cantrip (Purple Mode Only, Costs 3 Actions). Baba Yaga casts a cantrip.

Description

Statblock I made for an old campaign and I thought I might as well post it because I think it ain't bad.

Monster Tags: humanoidfey

DrRag

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