Armor Class
15
(leather armor)
Hit Points
20
(2d8)
Speed
30 ft., Fly 15 ft.
STR
13
(+1)
DEX
15
(+2)
CON
5
(-3)
INT
7
(-2)
WIS
11
(+0)
CHA
15
(+2)
Senses
Passive Perception 10
Languages
Common, Abyssal, Primordial,
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d8 + 1) slashing damage.
dark blast . Spell: +5 to hit, reach 150 ft., one creature. Hit: 7 (5d10) necrotic damage.
Description
These Cultist are followers of the Goddess Umbra, They Believe That as long as you Properly support Umbra She Will help you in battle, and there right.
Previous Versions
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6/11/2024 4:01:55 PM
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0
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1
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Coming Soon
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6/13/2024 8:06:26 PM
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0
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1
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Coming Soon
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