Medium Humanoid (Tiefling), Any Alignment
AC 12 (15 with mage armor)    Initiative +2 (12)
HP 99 (18d8 + 18)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 20 +5 +9
WIS 15 +2 +6
CHA 16 +3 +3
Skills Arcana +13, History +13
Resistances Damage from Spells; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Senses Passive Perception 12
Languages Any six languages
CR 12 (XP 8,400; PB +4)
Traits

Traits

Shadow Sorcery

Augury can see normally through magical darkness.

While in dim light or darkness:

  • She gains advantage on Stealth checks
  • Enemies have disadvantage on opportunity attacks against her

Fiendish Resilience

When Augury reduces a creature to 0 hit points, she gains 15 temporary hit points.

Arcane Sneak Attack

Once per turn, when Augury hits a creature with:

  • A spell attack
  • A damaging cantrip
  • Or a spell cast while hidden

She deals an additional 4d6 psychic damage.

Cunning Action

As a bonus action, Augury may:

  • Dash
  • Disengage
  • Hide

Metamagic (3/Long Rest Each)

Augury may use:

  • Quickened Spell
  • Twinned Spell
  • Subtle Spell

Shadow Step

While in dim light or darkness, Augury may teleport up to 60 feet as a bonus action.

Uses: 3 per short rest.

Actions

Shadow Bolt

Ranged Spell Attack: +10 to hit
Range: 120 ft.

Hit:

  • 2d10 force damage
  • Plus 4d6 psychic damage from Arcane Sneak Attack once per turn

Eldritch Blast

Augury fires 3 beams.

Ranged Spell Attack: +10 to hit

Hit: 1d10 + 5 force damage per beam

One beam per turn may trigger Arcane Sneak Attack.

Shadow Dagger

Melee Weapon Attack: +9 to hit

Hit:

  • 1d6 + 4 piercing damage
  • 3d6 necrotic damage

Sorcerer & Warlock Spell Slots

At will:

  • Eldritch Blast
  • Chill Touch
  • Fire Bolt
  • Mind Sliver
  • Minor Illusion
  • Hex
  • Shield
  • Magic Missile
  • Disguise Self
  • Darkness
  • Misty Step
  • Hold Person
  • Mirror Image
  • Counterspell
  • Fireball
  • Hunger of Hadar
  • Fear

5/Day Each:

  • Greater Invisibility
  • Blight
  • Shadow of Moi
  • Dominate Person
  • Hold Monster
  • Synaptic Static

 

Bonus Actions

Hexblade Mark (3/Long Rest)

Augury curses a creature she can see within 60 feet for 1 minute.

Against the target:

  • Augury deals +5 damage
  • Critical hits occur on 19–20
Reactions

Hellish Rebuke (3/Day)

When damaged by a creature she can see:

The attacker makes a Dexterity save.

Failure: Takes 5d10 fire damage

Shadow Escape

When Augury takes damage, she may become invisible until the start of her next turn.

Uses: 2 per long rest.

Monster Tags: NPC

Habitat: Urban

MageLord8521

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