Amphibious. The crab can breathe air and water.
Ambusher: While in the bubbly terrain, Hit rolls are considered critical on 18, 19 and 20.
Multiattack: This creature can attack twice.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 21 (6d6 + 1) bludgeoning damage, and the target is grappled (escape DC 18). The crab has two claws, each of which can grapple only one target.
Water Combat Actions:
Bubbles: Bubbles the crab exhales foamy bubbles into the water around him. The bubbles spread around in a 60ft radius. While in the bubbles in the water, all attacks against this creature are taken at disadvantage.
Description
This monster of a crab has gained a reputation in the seas. Ships have often seen enormous crab claws jut out of the water to catch sea serpents and even coastal wyverns attempting to catch fish. It seems to avoid boats. Its appearance has made the local fishing village safer from sea predators.
It can be seen on land very rarely, but it prefers to stay hidden on the seabed.
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