Familiar:
With the DM's permission, the find familiar spell can summon a flying monkey.
Its climbing speed increases to 40 ft.
Simple Tool Proficiency:
They have proficiency with a single simple tool set, like thieves' tools.
Slippery:
They have advantage on Dexterity saving throws to escape grapples or spells that restrain them.
Bite:
Melee Weapon Attack: +1 to hit, reach 5 ft., one target Hit:1 (1d6) piercing damage.
Shove:
Monkeys love to grapple and shove! As an action, the monkey could attempt to shove a creature prone. Strength (Athletics) check DC of 14. On a fail, Target is knocked prone. On a success, nothing happens.
Claw Attack:
Flying monkeys are nimble creatures. They have a claw attack as a bonus action dealing 1d4 slashing damage.
Dodge:
As a reaction to being targeted by an attack, the monkey can attempt to dodge. This would grant them a +2 bonus to their AC until the end of the current turn.
Description
Flying monkeys are slightly more clever and curious than common monkeys, and they can be domesticated and taught to obey simple commands. They come in many colors and varieties, with feathered wings that have a span of about 5 feet.
Previous Versions
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6/14/2024 5:20:56 PM
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Coming Soon
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