Armor Class
14
(Clown Costume)
Hit Points
24
(3d10 + 5)
Speed
25 ft.
STR
13
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
9
(-1)
WIS
8
(-1)
CHA
13
(+1)
Saving Throws
STR +4, CON +6
Damage Resistances
Acid, Cold, Fire, Poison
Senses
Passive Perception 10
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Pack Tactics. Creature gains Advantage on attacks if it's within 10 ft of another Clown Gremlin.
Actions
Multiattack. Clown Gremlin can use its action to make two claw attacks
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 13 (3d4 + 3) [piercing] damage.
Claws. Melee Weapon Attack: +6 to hit, range 5 ft., 1 target. Hit: 10 (2d8 + 2) [slashing] damage.
Mythic Actions
Description
The souls of instigators cursed to live as the clowns that they were in life.
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