Medium Fiend, Chaotic Evil
Armor Class 17 Natural Armor
Hit Points 100 (10d8 + 40)
Speed 40 ft., (Hover)
STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60, Passive Perception 12
Languages Abyssal, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

 

Scalpel: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d6+6) slashing damage.

Fearful Gaze (Recharge 5–6): The nurse targets one creature it can see within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

 

 

Monster Tags: fiend

Jelly_Jack

Comments

Posts Quoted:
Reply
Clear All Quotes