Medium Fiend, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 50 (4d10 + 18)
Speed 40 ft., Climb 40 ft. (Spider Climb)
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Damage Resistances Fire, Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 11
Languages Abyssal
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

 

Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d6+6) slashing damage.

Rage (Recharge 5–6): The ex-patient flies into a rage for 1 minute. While raging, it has advantage on Strength checks and saving throws, and it deals an additional 10 (2d6) damage with melee weapon attacks.

 

 

Monster Tags: fiend

Jelly_Jack

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