Medium Humanoid (Human), Lawful Good
Armor Class 17 (Mage Armor, Blackstaff)
Hit Points 126 (23d8 + 23)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws INT +10, WIS +5
Skills Arcana +10, History +10
Senses Passive Perception 10
Languages Common, Dwarvish, Elvish, Giant, Halfling, Undercommon
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. Vajra has advantage on saving throws against spells and other magical effects.

Spellcasting. Vajra is a 18th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 18, +12 to hit with spell attacks). Vajra has following Wizard spells prepared:
At will: detect magic,mage armor,mage hand,magic missile,prestidigitation
1/day: antimagic field,chain lightning,cone of cold,fire shield

Actions

Blackstaff. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) force damage. 

Fire Bolt. Ranged Spell Attack: +12 to hit, range 120 ft., 1 target. Hit: 22 (4d10) fire damage.

Arcane Knowledge(1/day). Vajra attempts to cast a spell from the wizard list that she doesn't have prepared. She may make an intelligence check with a DC equal to 8 + the level of the spell she is attempting to cast. On a success, she successfully casts the spell. On a failure, she does not cast the spell, and she may reattempt the ability later. 

Bonus Actions

Enhanced Misty Step (3/day). Vajra casts misty step with a range of 60 ft.

Reactions

Counterspell (3/day). Vajra casts counterspell

AKoke12

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