Tiny Monstrosity (Shapechanger), Neutral
Armor Class 11 (natural armor)
Hit Points 36 (6d8 + 12)
Speed 15 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)
Skills Stealth +5
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shapechanger. The mimic can use its action to polymorph into any object with an opening, object can be no larger than 1 square foot. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

False Appearance . While the mimic remains motionless, it is indistinguishable from an ordinary object.

Grappler. The mimic has advantage on attack rolls against any creature grappled by it.

Sack of Holding: Chester can hold items up to 250 pounds and no more than 30 cubic feet

this is an animal!!!: chester may choose to follow commands or not until fully trained (DM's discretion) players may make an animal handling check to convince Chester to follow orders.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 2) piercing damage plus 4 (1d8) acid damage.

Reactions

sneak attack: Chester may make an attack against any creature that attempts to open it. this attack has advantage +4 to hit, reach 5 ft., one target. Hit: 5 (2d8 + 2) piercing damage plus 2 (2d8) acid damage.

Description

Chester is a small mimic that is timid upon being encountered. it shakes and attacks recklessly out of fear. he can be trained and through hard work and practice can become a valuable member to any traveling party.

Monster Tags: Shapechanger

Habitat: UnderdarkUrban

Legion008

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