Medium Construct, Unaligned
Armor Class 16 Barrel
Hit Points 73 (6d20 + 10)
Speed 40 ft.
STR
12 (+1)
DEX
18 (+4)
CON
16 (+3)
INT
5 (-3)
WIS
3 (-4)
CHA
10 (+0)
Saving Throws DEX +6
Damage Resistances Lightning
Senses Passive Perception 8
Languages Common Can understand but cannot speak
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

No wheel drive. The barrel is unaffected by difficult terrain.

Emptiness. One swarm may be out of the barrel at a time, unless the second swarm is sent out via the Psychic Link ability.

Apes Together Strong. The barrel has advantage on an attack roll against a creature if at least one of the barrel's allies is within 5 feet of the creature.

Actions

Ramming. Melee Attack: +6 to hit, reach 5 ft., 1 target. Hit: 1 (2d4) bludgeoning damage. 

Monkey swarm. To release monkeys from the barrel roll 5d20. This number, divided by 2 and rounded up, dictates the amount of d4 used for damage.

Bonus Actions

Factory Recall. The barrel calls back the monkeys that have been spit out.

Reactions

Psychic Link. If the barrel has already summoned a swarm of monkeys and it gets hit within the same turn, spit out another swarm equal to half of the current swarm.

Description

A wooden barrel that is bedazzled with treasured stones. It contains a bustling swarm of red, plastic, linked monkeys.

When a swarm is sent out the movement speed of the barrel is reduced to half, if the second swarm is sent out then the movement speed of the barrel is reduced to 0.

Rougeruffles

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