Chaotic Being. whenever the Chihuahua of DOOM successfully lands a bite attack it casts a random damaging spell from the spell list all spell DCs for saves on these spells is determined by a d20 roll
Napoleon syndrome. the Chihuahua of DOOM deals and extra 3 damage to a creature for every 6" larger than the Chihuahua of DOOM
Action Melee Attack. bite 1d4+2
Violent Shaking. on its turn the Chihuahua of DOOM can begin to violently shake all creatures in a 100 foot radius must make a DC 18 CON save they take 4d10 necrotic damage on a failed save and half as much on a successful save
as a bonus action can bark this does nothing as the chihuahua is too small to scare anything
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
it looks like a normal chihuahua about 8" tall
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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