Keen Smell. Boo has advantage on Wisdom (Perception) checks that rely on smell.
Brave Companion. As long as Boo is within 30 feet of Minsc, Minsc has advantage on saving throws against being frightened.
Evasion. If Boo is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.
Magic Resistance. Boo has advantage on saving throws against spells and other magical effects.
Telepathic Bond. Boo can communicate telepathically with Minsc while within 100 feet of him. This communication is empathetic, conveying feelings and basic images rather than words.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Inspiring Nibble (Recharge 5-6). Boo can give a quick, encouraging nibble to Minsc or another creature within 5 feet. The target gains advantage on their next attack roll or saving throw within the next minute.
Opportunity Attack. Boo makes a bite attack against a creature that moves out of his reach.
Description
Boo is a miniature giant space hamster, often seen riding on Minsc's shoulder or tucked into his gear. Despite his small size, Boo is fiercely loyal and brave, providing emotional support and tactical insights through his telepathic bond with Minsc. His presence bolsters Minsc's courage, and his quick nibbles can provide unexpected inspiration in the heat of battle.
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