Tiny Beast, Unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 40 ft., Climb 30 ft.
STR
3 (-4)
DEX
15 (+2)
CON
10 (+0)
INT
15 (+2)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws INT +4
Skills Arcana +5, Perception +3, Stealth +4
Senses Passive Perception 15
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spacial Awareness. The Astral Cat can, on command, sense creatures and objects around it in a 500 foot radius as well as the direction said creature or object is moving.

Arcane Mind. The Astral Cat gains an advantage on intelligence checks through it's connection to the astral plane.

Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Mage Hand. The cat can summon a spectral hand within 30 feet of itself. The cat can use a bonus action to control the hand. The hand can move 30 feet and make one action. The hand can not attack, activate magic items, or carry more than 10 pound.

Mage Armor. The cat receives a magical force around itself, making the targets base AC 13+ it's Dexterity modifier.

Hypnotic Paterns. The Astral Cats fur pattern begins to glow and move causing those in a 30 foot cube who see the patterns to become charmed for an hour.

 

Description

The Astral Cat resembles a normal house cat but with the two notable differences being a third eye and and a colorful, strange fur pattern. 

Made from normal house cats who have had prolonged exposure to the astral plane. They are often seen by the side of Wizards and sorcerers who use them to find objects or creatures of interest. 

 

Monster Tags: beast companion

Habitat: DesertForestGrasslandUrban

Lpef03

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