Armor Class
18
(natural armor)
Hit Points
87
(14d10 + 10)
Speed
120 ft.
STR
10
(+0)
DEX
10
(+0)
CON
20
(+5)
INT
20
(+5)
WIS
20
(+5)
CHA
10
(+0)
Saving Throws
CON +9, INT +9, WIS +9
Damage Resistances
All damage but Force, Radiant, and Psychic
Damage Immunities
Necrotic, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses
Truesight 120, Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Immutable Form. The orb is immune to any spell or effect that would alter its form.
Magic Resistance. The orb has advantage on saving throws against spells and other magical effects.
Actions
Barrier. The Blue Orb casts a barrier on up to 5 creatures, increasing their AC by +3 until the start of John's next turn.
Comments