Gargantuan Dragon, Chaotic Evil
Armor Class 19 Natural armor
Hit Points 229 (20d12 + 90)
Speed 90 ft., climb 50 ft., walk 75 ft.
STR
21 (+5)
DEX
25 (+7)
CON
18 (+4)
INT
18 (+4)
WIS
20 (+5)
CHA
17 (+3)
Saving Throws DEX +13, CON +10, WIS +11
Skills Intimidation +7
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Darkvision 120 ft, Passive Perception 16
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Ambush Predator. The amphiptere is known to both hunt and ambush its prey. Therefore it has advantage on Stealth checks and Perception checks.

Camouflage: The amphitere can, as an action become invisible until its next attack.

Actions

Multiattack. The amphiptere makes one bite and two claw attack.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit:  15 (3d6 + 6) piercing damage. 

Wing Attack. Melee Weapon Attack: +9 to hit, reach 20 ft., two target (one per wing). Hit: 16 (2d8 + 7) bludgeoning damage target is knocked prone unless they succeed on a DC 14 Constitution saving throw. 

Tail. Melee Weapon Attack: +9 to hit, reach 20 ft., one target (one per wing). Hit: 18 (2d10 + 7) bludgeoning damaged

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Any Action Listed Above (Cost 1 Action).

Description

Amphiptere looks like a huge snake with wings, four clawed legs, and a long whip like tail. This dragon terrorizes villages and steal livestock. They live in forests, swamps, jungles and prefer to be alone unless terrorizing people and livestock. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/31/2019 12:47:20 AM
63
1
1a
Coming Soon

Habitat: ForestMountainSwamp

FarwinMageBlood

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